August 22Aug 22 Currently when you use an animation and use /adjust it creates a "ghost copy" of your char to select a spotInstead why not just move the char itself, as this weird ghost copy thing is all sorts of wrong and makes it more difficult, NOT easier
August 22Aug 22 +1 Its very very akward and jank right nowand people have fallen through interiors when it walks toward the target Edited August 22Aug 22 by Oheus
August 30Aug 30 As it stands, the current system is kind of a mess, a ton of anims do not work, adjusting them is not very intuitive, and all around its just kind of an odd system how we have it now. It should be streamlined and easy, not a 5 min task to get a good animation.
August 30Aug 30 +1 You barely can adjust yourself, takes a lot of time while you're in the middle of roleplay. Please fix it.
August 30Aug 30 Haven't seen a successful anim in months now, it needs a complete revamp and should be oversimplified like it is on other servers. The /getanim feature should also be added to check what anim another player is using
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