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Posted

Hello all

Right now, when you apply an animation and then try to adjust it, it’s a mess, imprecise and frustrating to reposition. I suggest we implement something simple that updates in real time, like most servers already do. This would be far better than the current system, where you have to clone your animation and reposition it, which is buggy and unreliable as far as I seen it. 

Posted

+1 and /copyanim or perhaps even /sync with others? QoL stuff. 

Posted

´+1 agree, the current /adjust system does feel unoptimized and is a pain to use (difficult to set exact position), Id prefer being able to move the char more fluidly.

Posted

A new animation system is being added. Locking this for now.

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