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Witchy

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Everything posted by Witchy

  1. Witchy replied to Parzival's topic in Approved
    I'm cool with it's existance. Esp when anyone might be prone to hitting F while doing 120mph by accident... But that sound is annoying.
  2. Witchy replied to Jones's topic in Declined
    +1
  3. Witchy replied to Jones's topic in Approved
    +1 I did mention this a few times as well.
  4. Interior Mapping and Furniture, let's get this party started and waste several HOURS of your life! So, mapping here on Roleplay Project is a thing! And it's actually not too bad once you get the hang of it. Unlike some other communities where you need to pay real life cash in order to donate, and obtain furniture slots, as a free user, you are given the gracious amount of 1000 furniture slots to work with! Be it a home owner, lease tenant, or a business owner, you're able to map and place furniture to your heart's content- or at least up to 1000 furniture slots. Getting started Once you're inside of your interior, you'll want to use: /mapinterior From there it'll open the mapping/furniture interface. Within the interface you'll see all sorts of options and information. On the left you'll see 4 sections: Library, Favorites, Manage, and Shop Library is where you'll e able to search around for items and objects to place. This is where you'll find most of your building foundations and elements like floors, walls, windows, stairs, and so on. Favorites is where you'll find the objects that you really enjoy using the most. You're able to select the STAR icon in order to add it to your favorites. Manage allows you to manage your currently placed items and objects. Shop is where you can, with in-game money, purchase furniture, decorations, appliances, and the like. On the top of this screen, you can also see the number of furniture slots used out of your alotted maximum. In this example, I've used 88 out of 1000. Once you've found an object you want to use, select PLACE, and you'll get a transparent version of the item to show up in-game, along with a proper editor panel on your left. Here you can see position, rotation, movement speed and other such parameters. And below you'll see a control scheme. You can control the item's positioning using PgUp and PgDn for height, and arrow keys for location. Furthermore, you can press R key to switch orientation so that you may adjust rotation. Use + and - keys to adjust movement speed. Once you've decided on a location, press ENTER to place the item. Additionally, you may also press T to switch to what's called Raycasting. This allows you object movement via mouse! You can also edit and change objects location even after you've already placed it. You'll see that I placed a bookshelf but the location isn't quite where I'd like it, so let's move it! In order to move placed objects you need to use /mapinterior to open the mapping UI once again. There are two ways you can edit and object. First, while in the mapping UI, you want to move down to MANAGE on the left and there you'll see the objects you've placed already. Near the top of that panel you'll see a button that says SELECT. This enables you to use your mouse and click on the individual object you'd like to edit. Additionally, the object that you're standing closest to will be the first one on the listing of items placed, so you can get to it easily that way as well. If you use the mouse to select the object, this is what you'll see. It gives information on said object. And on the bottem, you have buttons you can use in order to make changes such as Despawn, Move, Rename, Tag, Duplicate, Replace, and Sell. If you however, selected the item from the list of placed items, you'll get a less detailed version with just the button options. Same as above. Despawn, Move, Rename, Tag, Duplicate, Replace, and Sell. There, that location is a bit better! The mapping system isn't too difficult to use, just takes a bit of practise and getting used to. But you'll be able to create masterpieces in no time so feel free to toy around with it a bit- you can't break anything that can't be fixed, after all! BONUS ROUND! Did you know that if you have property that you're able to also map OUTSIDE of it?! That's right! Use /mapextereior to get started. Even here, you're given 30 slots to work with, so have fun! It works the same way as mapping on the interior. *You may need to stand somewhat close to your entry door to get started. **Use with care! Keep the old adage in mind: Just because you can, doesn't mean you should. With that said, respect your fellow players, use common sense and don't abuse exterior mapping by dropping an entire shell outside on your lawn and etc. Please handle with care. Abuse it, and lose it.
  5. This is a LIVING DOCUMENT so more can and will be added as time progresses. Also feel free to add your own in replies!, For Graphics Modifications we have... CoreFX - https://drive.google.com/drive/folders/1Y9jiH4XpIhOeeAkpe30LlISpNxT3pFty?usp=drive_link Within this link, you'll have the option to download versions: 1.2 Legacy FiveM (Server Side) 1.2 Legacy FiveM (Client Side) 1.2 Legacy RageMP 1.2 Legacy SinglePlayer But also... 1.3 ENHANCED RageMP 1.3 ENHANCED SinglePlayer Simple and easy to install and uninstall where applicable. Drag and drop. Don't worry, CoreFX is free! Vehicle Sound Mods Shout out to discord user ferristanley for this release. (Not in our community) Here you can find modification that changes the sound of most vehicles in game, from engine to turbo blow-off valve. https://drive.google.com/file/d/1ekE6Wmdnh0S467hrJtOn_Bk9E8MTjVAO/view?usp=sharing** Notes: - Some Vanilla Vehicles unable to have custom sound (DLC Vehicles, and Mod Vehicles works fine) - Some Mod Vehicles still have vanilla sound. - Only Loud Version available at the moment, so if you want to use this make sure to lower in-game sound PCMR Liberty 1.0 Roadsin-gamechange! Some of the CLEANEST roads I've found to date. It even updates bridges, a few signs and sidewalks for a more clear and clean,clearerclearerclearer experience. https://drive.google.com/file/d/179-RqRglbwBX0Y9sYzRd6tU5kD_5ckDw/view?usp=drive_link NOTE If you want road mod but don't want to use PCMR Liberty, CoreFX has a road mod available in it's OPTIONALS folder. All optionals can be used independently of the main/base mod Reshade Presets! I have cultivated 80+ reshade presets for your shading pleasure! https://drive.google.com/file/d/13DrxkcwVwb4Aj4jeKeueaRx_kbfFOxrV/view?usp=drive_link HD Atlas Map! A map mod that gives both your mini map and the large pause menu map street names. Know where you are and where you're going! https://drive.google.com/file/d/12NjrTSvwYdUvYs8Oe0cI6JKNogrqgWJH/view?usp=drive_link
  6. Similar to the title There's no way to control or move the camera while browsing in the clothing store
  7. using the command for /editor opens the ui but controls don't work, be it keyboard controls or the various (too many) options that open on the right panel
  8. Literally as the title says. If you've got a speedometer up while you're in a vehicle, pressing F7 does not clear it. Rest of the UI clears but the speedo does not. Behold
  9. Constantly and consistently receiving this error when trying to connect to server. Deleted and re-downloaded server assets as posted in: https://discord.com/channels/1423637134287573165/1472821589983887381 However, this made no difference. Running on Legacy, because Enhanced is a CPU/GPU killer for those of us with older systems.
  10. Good shit. #AllTheWayUp
  11. When you use/setup a PC you need to establish a password. However no matter what password you put in when you want to access the PC later on, it'll always take it as correct. As in, I set a password as 1234 I can still log in with an incorrect password
  12. When using /fingernails, you're prompted to use 1-18 however, the "fingernails" 10 and above change bags and backpacks. The nails 1 - 10 change nothing at all. TL;DR It don't work.

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