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A huge fortnight. New careers, a casino, a forensics overhaul, a full radio system, and dozens of quality-of-lifeย upgrades. Highlights below.


ย  ๐ŸŒพ New Career: Farming

  • A complete farming system has gone live. Head to the Farm Office to get started.
  • Ten crops across four skill tiers (Lettuce all the way up to Watermelons)
  • Farming levels 1โ€“25 โ€” every level boosts your sale price, capped at +50% at L25
  • Plant / water / harvest minigames โ€” perfect scores cut grow time and boost yield
  • Live market surges push random crops to ร—1.5, ร—1.75, or ร—2.0 sale prices for 5โ€“15 minutes
  • Two sale points: the Farm Stand (quick, lower price) or the City Market (premium, taxed)
  • Plot locations are persistent and admin-placed (max 5 active plots per farmer)

ย 

ย  ๐Ÿบ New Career: Brewing

  • Brewing has rolled out across six phases โ€” fully end-to-end now:
  • Kit shop, recipe catalogue, and equipment placement (place gear straight from your inventory)
  • Hobbyist brews โ†’ commercial-scale batches in warehouses with parallel fermenters
  • Phase 5: spirits + oak-barrel aging
  • Phase 6: licensed businesses can buy bottled stock from the distributor
  • XP grants on bottling, full distributor sale flow

ย 

ย  ๐ŸŽฐ Diamond Casino โ€” Roulette Is Open

  • Real GTA V casino assets: table props, a working dealer ped, sync'd animations
  • Multiplayer roulette tables at Diamond Casino #1
  • NPC bartender with proper queueing and RP /me sequence

ย 

ย  ๐ŸŽฃ Fishing Overhaul

  • Reworked tier system, fishing hotspots, weather-driven catches
  • New stats UI and an achievements layer


ย  ๐Ÿš“ Law Enforcement

  • Forensics & Evidence Lab โ€” collect, process, and track evidence
  • MDC Cases tab surfaces evidence directly from the cruiser
  • LS Coroner's Office is back online (relocated to 240.81 / -1379.32 / 33.74)
  • LSPD fleet wipe and reseed
  • Female LSPD uniform now uses the correct canonical police pack
  • Various MDC fixes: cleaner design, Mark Cold no longer crashes, archived CAD calls

ย 

ย  ๐Ÿšฆ Traffic & Speed Cameras

  • Per-road speed limits driven by GTA V's own pathfinding nodes
  • Speed-camera fines now route to /fines with a proper appeal flow (no more 3D text or pop-up warnings)
  • /speedcamera and /speedlimits admin commands
  • Speedo always queries the speed-limit system; defaults to MPH with a km/h toggle in /settings

ย 

ย  ๐ŸŽซ Plates & Vehicles

  • /takeplates and /installplates โ€” with MDC mismatch detection for stolen plates
  • /takeplates runs a 4-screw minigame
  • /reportstolen <plate> โ€” flag a vehicle and trigger an NPC dispatch BOLO
  • /lights on|off|auto plus headlights and engine state now persist after exit
  • /plate UI rebuilt with a design preview and RP-tier pricing
  • SA Exempt plate design for factions (also exempt from speed cameras)
  • /vdoor (renamed from /door)
  • /amodify admin vehicle mod UI with faction-aware audit


ย  ๐Ÿ’€ Death & Body System

  • Cleaner death modal, transparent overlay, time lock before respawn
  • Full corpse appearance match (head blend applied before hair tint so colour is right)
  • /lootbody, ragdoll, and a quit penalty if you log out while down
  • /abury admin command to force-remove the nearest corpse

ย 

ย  ๐ŸŽญ Identity / Mask System

  • /maskname โ€” assigns a Mask_NNNNN alias, hides hair, with admin-only reveal
  • Force changechar on name change so the world updates correctly
  • Discord Rich Presence always shows "Roleplay Project" as line 1
  • Nametag rendering rewritten to handle moving players and sit higher above the head

ย 


ย  ๐Ÿ›ก๏ธ Scene Safety / Roleplay Tools

  • A new toolkit for keeping scenes consensual and safe:
  • /cwc โ€” Character Will & Consent editor, viewer, and request flow (replaces /consent)
  • Green-zone disclaimer added; combat/death prefs dropped from CWC


ย  ๐ŸšŒ Bus Service Rebuild

  • /abusroute โ€” admins build routes in-game (no more hardcoded list)
  • /submitroute โ€” players draft routes, admins review, +50 RPP on approve
  • Submit-route tutorial tab and admin pending-tab with private-dim test

ย 

ย  ๐Ÿ“ž Phone

  • Voicemail divert when the target is offline or set to Do Not Disturb


ย  ๐Ÿงฅ Inventory, Clothing & Wardrobe

  • Wearable backpacks โ€” visible on the player, give a carry-weight bonus, stocked in 24/7
  • 24/7 now correctly lists backpacks under Accessories
  • Clothing is no longer an inventory concept โ€” handled by the wardrobe
  • /strip tightened up + per-slot toggles: /hat, /shirt, /shoes, /glasses, /ears, etc.
  • /outfit <slot> โ€” quick-load a saved outfit by ID
  • /shareoutfit / /acceptoutfit / /declineoutfit โ€” gift outfits to other players
  • Menyoo character import in /settings (first import free, 100 PP after)
  • Barber properly honours /hat /glasses /ears toggles through wardrobe re-sync
  • Removed the destroy-item flow
  • /stashitem โ€” RP-stash items as world props, with an admin-audit confirm modal

ย  ๐ŸŽจ UI / UX

  • Modernised login + register screens, RP intro, redesigned new-character quiz
  • /fines UI redesigned to match the farm-shop look
  • ATM, bank, hospital, and pickup proximity prompts now use the new drawPrompt CEF widget
  • Welcome box rebuilt with the logo, chat clears on character switch
  • Hidden the native bottom-right GTA widget (vehicle name, area, class, street)
  • GPS HUD pill restyled and lifted clear of the minimap (currently disabled while we tune it)
  • Force lock-on targeting by default, with a toggle in /settings
  • Combat roll and stealth kill disabled

ย 

ย  ๐Ÿ›’ Adverts (/ads)

  • /ads rebuilt in the /settings shell with an RP boost flow
  • Per-player cooldown, donator perk, all-active listing
  • The Purchase button now tells you why it's disabled when it is

ย 

ย  ๐Ÿ” Login / Account

  • Remember Me and Auto-Login toggles on the login form
  • Warning modal explains what enabling them does
  • /settings โ†’ Privacy โ†’ Disable Saved Login (per-device opt-out)
  • Register + device verification emails routed through Resend
  • Polished email theme, unsubscribe links, an inactivity-comeback campaign
  • Dev-mode autologin check tightened
  • 2FA / register CEFโ†”server bridge fixed

ย 

ย  ๐Ÿ’ผ Admin Tools

  • /resetpw <username> โ€” admin-5+ password reset with audit log
  • /atestwindow โ€” public test windows (DB-driven schedule, default Friday 5pmโ€“11pm)
  • Department flag management moved into /adminmanager profile pages
  • Developer flag grants a curated set of dev-test commands
  • Several permission-check holes patched (/setfaction, /setrank, /createfaction for FM, property admin perms, dev access to non-mod commands)
  • /ck now runs the full CK pipeline, names the admin, and kicks the target

ย 

ย  ๐Ÿ’ฐ Economy

  • New farming tab in /economy with manual surge controls
  • Mining prices, farming seed costs, and farming buy/sell prices all manageable from /economy
  • Surge chat alerts are now opt-in (toggle in /settings)


ย  ๐Ÿ› Notable Fixes

  • Vehicle entry crash (wrong arg count to getPedInSeat)
  • Engine-reinforcement client tick was crashing โ€” removed
  • Recurring runtime errors in property blips, email sweep, admin import, and drug lab migration
  • /editproperty fixed
  • Speed-camera passenger fines no longer mis-fire
  • /doormanage no longer crashes
  • Casino roulette: switched to mp.objects.new, fixed model handling, added dealer ped sync animations
  • Barber: per-frame prop scrub stops GTA's deferred auto-apply
  • Real server time on the welcome and login screens
  • Country Escape House and Private Island blip ranges limited
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