<?xml version="1.0"?>
<rss version="2.0"><channel><title>Bug Reports Latest Topics</title><link>https://forum.roleplayproject.net/forum/80-bug-reports/</link><description>Bug Reports Latest Topics</description><language>en</language><item><title>Speedometer doesn't clear when F7</title><link>https://forum.roleplayproject.net/topic/71-speedometer-doesnt-clear-when-f7/</link><description><![CDATA[<p>
	Literally as the title says. If you've got a speedometer up while you're in a vehicle, pressing F7 does not clear it.<br />
	Rest of the UI clears but the speedo does not.<br />
	Behold<br />
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.png.accce2e695c7e1c4598f57b1aa0bba22.png" data-fileid="55" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="55" data-ratio="56.20" width="1000" alt="image.thumb.png.af670e66576c039870bbccdbd32519ca.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.thumb.png.af670e66576c039870bbccdbd32519ca.png" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" /></a>
</p>
]]></description><guid isPermaLink="false">71</guid><pubDate>Mon, 25 May 2026 22:21:49 +0000</pubDate></item><item><title>Constant error: Corrupt Game Files</title><link>https://forum.roleplayproject.net/topic/68-constant-error-corrupt-game-files/</link><description><![CDATA[<p>
	<img alt="zW15y26.jpeg" class="ipsImage" data-ratio="31.53" height="169" style="height:auto;" width="536" data-src="https://i.imgur.com/zW15y26.jpeg" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" /><br />
	Constantly and consistently receiving this error when trying to connect to server.<br />
	Deleted and re-downloaded server assets as posted in: <a href="https://discord.com/channels/1423637134287573165/1472821589983887381" rel="external nofollow">https://discord.com/channels/1423637134287573165/1472821589983887381</a><br />
	However, this made no difference.<br />
	Running on Legacy, because Enhanced is a CPU/GPU killer for those of us with older systems.
</p>
]]></description><guid isPermaLink="false">68</guid><pubDate>Mon, 25 May 2026 16:32:33 +0000</pubDate></item><item><title>Error when opening phone</title><link>https://forum.roleplayproject.net/topic/70-error-when-opening-phone/</link><description><![CDATA[<p>
	When opening a phone, this error pops up!
</p>

<p>
	 
</p>

<p>
	<img alt="8try5WK.png" class="ipsImage" data-ratio="69.13" height="327" style="height:auto;" width="473" data-src="https://i.imgur.com/8try5WK.png" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" />
</p>
]]></description><guid isPermaLink="false">70</guid><pubDate>Mon, 25 May 2026 21:18:04 +0000</pubDate></item><item><title>Phone Prop off</title><link>https://forum.roleplayproject.net/topic/45-phone-prop-off/</link><description><![CDATA[<p>
	Phone prop after pulling out the phone is not aligned. See screenshots below.
</p>

<p>
	 
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="31" data-ratio="89.50" width="705" alt="image.jpeg.89ab7e2a9e1f01da39b625ac27558a84.jpeg" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.jpeg.89ab7e2a9e1f01da39b625ac27558a84.jpeg" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" />
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.jpeg.8d0b0b55eea001492a127051441091c9.jpeg" data-fileid="32" data-fileext="jpeg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="32" data-ratio="115.92" width="647" alt="image.thumb.jpeg.f40fcde4f4c9ccc06d2e51f1ecad298e.jpeg" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.thumb.jpeg.f40fcde4f4c9ccc06d2e51f1ecad298e.jpeg" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" /></a>
</p>
]]></description><guid isPermaLink="false">45</guid><pubDate>Sat, 09 May 2026 14:57:08 +0000</pubDate></item><item><title>Bins</title><link>https://forum.roleplayproject.net/topic/66-bins/</link><description><![CDATA[<p>
	You can only deposit x1 of the item. So if you have many? You can't deposit them / the ones you deposit don't show up even after exiting the UI
</p>
]]></description><guid isPermaLink="false">66</guid><pubDate>Sat, 23 May 2026 19:24:57 +0000</pubDate></item><item><title>/phone</title><link>https://forum.roleplayproject.net/topic/65-phone/</link><description><![CDATA[<p>
	If you bring up the phone inside of a vehicle, the actual object itself has collision and causes some car jumpy action inside a vehicle.
</p>
]]></description><guid isPermaLink="false">65</guid><pubDate>Sat, 23 May 2026 15:42:33 +0000</pubDate></item><item><title>/tackle</title><link>https://forum.roleplayproject.net/topic/59-tackle/</link><description><![CDATA[<p>
	Wouldn't say it's broken? It's just that you're able to tackle someone but even so. The tackling player doesn't get ragdoll'ed and has complete freedom of movement.
</p>
]]></description><guid isPermaLink="false">59</guid><pubDate>Sat, 16 May 2026 15:16:44 +0000</pubDate></item><item><title>Dying cuts sceen to black/Dying remains (severely injured)</title><link>https://forum.roleplayproject.net/topic/52-dying-cuts-sceen-to-blackdying-remains-severely-injured/</link><description><![CDATA[<p>
	Despite being damaged enough to be killed, the screen turns black and you are still listed as severely injured.<br />
	<br />
	while in this state, players can still help you up
</p>
]]></description><guid isPermaLink="false">52</guid><pubDate>Thu, 14 May 2026 12:25:27 +0000</pubDate></item><item><title>/economy command</title><link>https://forum.roleplayproject.net/topic/54-economy-command/</link><description><![CDATA[<p>
	After altering vehicle prices (whole list) I waited a couple of days and noticed that none of the prices are changed at the car lot (order new option).
</p>

<p>
	 
</p>

<p>
	Unknown if this is supposed to be immediate or not when making the change.
</p>
]]></description><guid isPermaLink="false">54</guid><pubDate>Thu, 14 May 2026 18:23:32 +0000</pubDate></item><item><title>Log in screen brings up text. (Can't log in with T in credentials)</title><link>https://forum.roleplayproject.net/topic/56-log-in-screen-brings-up-text-cant-log-in-with-t-in-credentials/</link><description><![CDATA[<p>
	If you have a T in your credentials. Itll bring up the text box. Hitting enter will break your mouse and f3 will become unavailable 
</p>

<p><a href="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260515_172012.jpg.e42a966d9a595cb81c91d50fd26d3fef.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="45" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260515_172012.thumb.jpg.2db0dc1503eb5a2a5809d1a31691e6c7.jpg" data-ratio="75" width="1000" class="ipsImage ipsImage_thumbnailed" alt="20260515_172012.jpg"></a></p>]]></description><guid isPermaLink="false">56</guid><pubDate>Sat, 16 May 2026 00:23:10 +0000</pubDate></item><item><title>XMLs don't load properly and modded hair doesn't show at Plastic Surgeon</title><link>https://forum.roleplayproject.net/topic/55-xmls-dont-load-properly-and-modded-hair-doesnt-show-at-plastic-surgeon/</link><description><![CDATA[<p>
	Loading an XML loads it a mix of feminine and male even if the file is two male or two female - Which ends in your character looking different; 
</p>

<p>
	<img alt="image.png.209d5875f7d30fd62d4ea66958374c7b.png" class="ipsImage ipsImage_thumbnailed" data-fileid="42" data-ratio="88.20" style="height:auto;" width="551" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.png.209d5875f7d30fd62d4ea66958374c7b.png" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" />
</p>

<p>
	 
</p>

<p>
	Left is how the XML looks on PRP, Right is how he should look like on menyoo/other servers and then trying to re-import the XML to fix produces: 
</p>

<p>
	<img alt="image.png.d59825c332b0307b20c36429d9be7bd1.png" class="ipsImage ipsImage_thumbnailed" data-fileid="43" data-ratio="67.27" style="height:auto;" width="883" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.png.d59825c332b0307b20c36429d9be7bd1.png" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" />
</p>

<p>
	Also please fix hair underlays... And the fact you cannot find the modded hairs at the plastic surgeons... (As far as I am aware, changing ur hair at the surgeon doesn't impact if you did the hairdressers. But, it's still a little odd having to set a default hair at the surgeon only to then it goes back to the hairdresser option you had pre-face changing.
</p>

<p>
	 
</p>

<p>
	UPDATE: Found the issue of the character customisation system unable to read XMLs proper. (Due to the XML being from GTAW, the IDs are ordered a little different from what I understand(?)) It also misses the more indepth mix system to 1-1 match the face. 
</p>
]]></description><guid isPermaLink="false">55</guid><pubDate>Fri, 15 May 2026 17:15:27 +0000</pubDate></item><item><title>Dealership</title><link>https://forum.roleplayproject.net/topic/47-dealership/</link><description><![CDATA[<p>
	Dealerships are generating vehicles with non-neutral colors.
</p>

<p>
	Pink, cyan, lime and etc...
</p>

<p>
	Would be nice if it's patched so that they only come in natural / neutral colors
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">47</guid><pubDate>Sun, 10 May 2026 14:18:06 +0000</pubDate></item><item><title>[BUG list] Voievod</title><link>https://forum.roleplayproject.net/topic/44-bug-list-voievod/</link><description><![CDATA[<p>
	Bugs found so far:<br />
	<br />
	- When are you trying to reach for a gun and drive-by. It kicks you out of the car.<br />
	- Being in death timer, killing or finish the PED, it respawns him over and over after getting killed.<br />
	- Scrolling anim for guns has to be fixed.<br />
	- Giving items to one another, might be bugged. I trade a few of them and it got saved in my inventory after restart. (has to be double-cheked)<br />
	- While using the anim (doesn't matter which one) I go up; down and try to make it work it crashes the game.<br />
	- When trying to use the plastic surgery. It won't save the changes after you finished. I had enough money etc.<br />
	 
</p>
]]></description><guid isPermaLink="false">44</guid><pubDate>Sat, 09 May 2026 13:51:18 +0000</pubDate></item><item><title>Computers /PC</title><link>https://forum.roleplayproject.net/topic/43-computers-pc/</link><description><![CDATA[<p>
	When you use/setup a PC you need to establish a password.<br />
	<br />
	However no matter what password you put in when you want to access the PC later on, it'll always take it as correct.
</p>

<p>
	As in, I set a password as 1234<br />
	I can still log in with an incorrect password
</p>
]]></description><guid isPermaLink="false">43</guid><pubDate>Sat, 09 May 2026 13:09:05 +0000</pubDate></item><item><title>Faction Menu</title><link>https://forum.roleplayproject.net/topic/42-faction-menu/</link><description><![CDATA[<p>
	Can't seem to invite members to the faction - Tells me they aren't logged in.
</p>
]]></description><guid isPermaLink="false">42</guid><pubDate>Sat, 09 May 2026 13:06:05 +0000</pubDate></item><item><title>Faction Ranks</title><link>https://forum.roleplayproject.net/topic/30-faction-ranks/</link><description><![CDATA[<p>
	I am currently unable to manage or create any faction ranks that are above the value I currently hold. <br />
	 
</p>

<p>
	Pre faction upgrades (where only 5 ranks were allowed) Rank 5 was the highest rank available. Now 15 is the highest but a rank 5 cannot create any ranks that are higher in value (6-15). <br />
	<br />
	Faction Management also do not have any control over faction ranks. 
</p>

<p>
	Suggested fix - Add /factionmanagement command so we are able to have admin access to factions and make appropriate changes where needed. This panel should also display faction ID's as they are needed to use /setrank to promote / demote people within factions. 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">30</guid><pubDate>Fri, 08 May 2026 15:40:34 +0000</pubDate></item><item><title>The /fingernails command</title><link>https://forum.roleplayproject.net/topic/26-the-fingernails-command/</link><description><![CDATA[<p>
	When using /fingernails, you're prompted to use 1-18 however, the "fingernails" 10 and above change bags and backpacks. The nails 1 - 10 change <strong>nothing </strong>at all.<br />
	<br />
	TL;DR<br />
	It don't work.
</p>
]]></description><guid isPermaLink="false">26</guid><pubDate>Tue, 05 May 2026 21:43:13 +0000</pubDate></item><item><title>Wellfare characters stuck in white clothes</title><link>https://forum.roleplayproject.net/topic/39-wellfare-characters-stuck-in-white-clothes/</link><description><![CDATA[<p>
	I understand wellfare characters are meant to start poor, but without starting cash, they will always start with the default white shirt and jeans. They should definitely start with 300$ or to get minimum character customizations to be started
</p>
]]></description><guid isPermaLink="false">39</guid><pubDate>Fri, 08 May 2026 19:11:36 +0000</pubDate></item><item><title>Trucking Job Delivery Terminal</title><link>https://forum.roleplayproject.net/topic/34-trucking-job-delivery-terminal/</link><description><![CDATA[<p>
	After completing Deliveries for the trucking job the delivery terminal stays on the screen the entire time. No way, that I know of, to get rid of it. 
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpeg" data-fileid="23" href="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.jpeg.dbf2802204a9be7b1f31aad71db91df7.jpeg" rel=""><img alt="image.thumb.jpeg.2f27d46d45d6bfd7ca73b272e38269fe.jpeg" class="ipsImage ipsImage_thumbnailed" data-fileid="23" data-ratio="56.20" style="height:auto;" width="1000" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.thumb.jpeg.2f27d46d45d6bfd7ca73b272e38269fe.jpeg" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" /></a>
</p>
]]></description><guid isPermaLink="false">34</guid><pubDate>Fri, 08 May 2026 17:15:33 +0000</pubDate></item><item><title>ATM Custom withdrawals</title><link>https://forum.roleplayproject.net/topic/33-atm-custom-withdrawals/</link><description><![CDATA[<p>
	When withdrawing from an ATM, if using a custom amount it duplicates each number. See example below of a withdrawal attempt of 4569.
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="22" data-ratio="82.26" width="733" alt="image.png.3ab2ec8b187064952f36f06cb0410950.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/image.png.3ab2ec8b187064952f36f06cb0410950.png" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" />
</p>
]]></description><guid isPermaLink="false">33</guid><pubDate>Fri, 08 May 2026 17:05:31 +0000</pubDate></item><item><title>Deadly lifts in the gym spawn multiple barbells that kill</title><link>https://forum.roleplayproject.net/topic/40-deadly-lifts-in-the-gym-spawn-multiple-barbells-that-kill/</link><description><![CDATA[<p>
	Title. They spawn endlessly and will eventually kill you
</p>

<p><a href="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260508_163956.jpg.82bb6da72a939641fb549054490828e4.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="28" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260508_163956.thumb.jpg.05bb493362f90cf56431af30d60eca47.jpg" data-ratio="75" width="1000" class="ipsImage ipsImage_thumbnailed" alt="20260508_163956.jpg"></a></p>
<p><a href="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260508_163126.jpg.bc980b9341a64b8d0d52288b74af2f10.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="29" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260508_163126.thumb.jpg.900a11ff903f2609914f35f2f6490339.jpg" data-ratio="75" width="1000" class="ipsImage ipsImage_thumbnailed" alt="20260508_163126.jpg"></a></p>]]></description><guid isPermaLink="false">40</guid><pubDate>Sat, 09 May 2026 07:50:44 +0000</pubDate></item><item><title>Deadbodys sometimes become npcs peds that are aggressive</title><link>https://forum.roleplayproject.net/topic/41-deadbodys-sometimes-become-npcs-peds-that-are-aggressive/</link><description><![CDATA[<p>
	When someone dies. They occasionally become a Bald T-Shirted npc standing there and will attack you if bumped into
</p>

<p>
	 
</p>

<p>
	I actually rekilled one earlier
</p>

<p><a href="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260508_164026.jpg.50611c42ab3d1628b124aab83fe1560d.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="30" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/20260508_164026.thumb.jpg.46ca7194eb6e87699d22ddd19b1927a5.jpg" data-ratio="75" width="1000" class="ipsImage ipsImage_thumbnailed" alt="20260508_164026.jpg"></a></p>]]></description><guid isPermaLink="false">41</guid><pubDate>Sat, 09 May 2026 07:52:48 +0000</pubDate></item><item><title>Property Management</title><link>https://forum.roleplayproject.net/topic/29-property-management/</link><description><![CDATA[<p>
	/propertyadmin does not work anymore, no properties on it - This is essential for us to be able to edit / set up / make bulk changes / delete properties. We cannot set up businesses or properties without this.
</p>

<p>
	Interiors do seem to have changed, but if i assign a new property as mid 2 car garage house - the interior is still just a garage. Properties that were assigned with mid 2 car garage seem to have changed but to one of the vinewood heist property interiors.
</p>

<p><a href="https://forum.roleplayproject.net/uploads/monthly_2026_05/Garageproperty.png.c8bc197e66ad164a9a82ab9bc3eebc57.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="13" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/Garageproperty.thumb.png.4eda33a8c98909d87cdb6947cd16a4e9.png" data-ratio="51.5" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Garage property.png"></a></p>
<p><a href="https://forum.roleplayproject.net/uploads/monthly_2026_05/propertyadmin.png.a829ecd49809b0a161262cdb9570ac4e.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="14" src="https://forum.roleplayproject.net/applications/core/interface/js/spacer.png" data-src="https://forum.roleplayproject.net/uploads/monthly_2026_05/propertyadmin.thumb.png.6d5d6e66469e13b9b627e3646d6c98e5.png" data-ratio="50.4" width="1000" class="ipsImage ipsImage_thumbnailed" alt="propertyadmin.png"></a></p>]]></description><guid isPermaLink="false">29</guid><pubDate>Thu, 07 May 2026 14:07:08 +0000</pubDate></item><item><title>Vehicles</title><link>https://forum.roleplayproject.net/topic/28-vehicles/</link><description><![CDATA[<p>
	Indicators (BLINKERS) - Won't turn off 
</p>

<p>
	Radio Volume will get louder even if you set /vol to 0
</p>

<p>
	Sometimes (not always) - /vehicles will duplicate the car up on spawn. 
</p>
]]></description><guid isPermaLink="false">28</guid><pubDate>Wed, 06 May 2026 10:34:04 +0000</pubDate></item><item><title>Barbershops - Clothing - Makeup</title><link>https://forum.roleplayproject.net/topic/22-barbershops-clothing-makeup/</link><description><![CDATA[<p>
	To simplify: I came across a bug whilst testing the clothing, makeup and barbershop script. Addressing the clothing, once you save an outfit? It also saves the hairstyle used on that outfit and you can't change it unless you resave a new outfit with the same hairstyle.
</p>

<p>
	Makeup - Makeup disappears once the opacity reaches 100 - And it doesn't change colors unless you save the makeup.
</p>

<p>
	Barbershop - Phenomenal selection of hairs, however - Again just like the makeup? The color selections don't match and when you keep going through the hairs? They appear in different colors unrelated to the one you selected.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">22</guid><pubDate>Tue, 05 May 2026 12:00:20 +0000</pubDate></item></channel></rss>
